🏭 dennisw100's Factory
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Last updated just now (2026-08-07T02:13:48)
Last updated just now (2026-08-07T02:13:48)
Score
8468939
Rank
#3
Power
100%
Machines
470
⚙️ Ship Status
🛸 Idle
🔧 Machines
Crashed Spaceship
x1 operational
Your ship's reactor. Burns wood as fuel to power your factory. Repair your machines to reduce strain on it.
Tree Farm
x4 operational
Harvests wood from trees.
— →
1x Wood every 2s
Solar Park
x75 operational
Generates free power. More when the sun is shining.
— → ⚡ 500 Power
Copper Smelter
x14 operational
Smelts copper ore into copper plates. Required for wiring and circuits.
Wood Generator
x1 operational
Burns wood to generate power.
Coal Miner
x13 operational
Mines coal from the ground. Coal is used to fire your coal_generators and for chemical products.
— →
1x Coal every 2s
Coal Generator
x37 operational
Burns coal to generate power.
Copper Wire Factory
x6 operational
Draws copper plates into wire. Used in green circuits and advanced components.
Iron Gear Factory
x8 operational
Presses iron plates into gears. Gears are needed for many machines and science.
Green Circuit Factory
x30 operational
Assembles copper wire and iron plates into green circuits. Core component for advanced production.
Iron Stick Factory
x12 operational
Turns one iron plate into two iron sticks
Iron Smelter
x96 operational
Smelts iron ore into iron plates. Most machines need iron plates to be built.
Small Pole Factory
x1 operational
Builds small electric poles.
Pipe Factory
x2 operational
Presses iron plates into pipes. Pipes are needed for fluid handling.
Underground Pipe Factory
x1 operational
Combines pipes into underground pipes.
Offshore Pump Factory
x1 operational
Used to
Red Science Factory
x3 operational
Assembles Red Science packs from iron gears and copper wire. Required for all research.
Lab
x3 operational
Consumes Science packs to advance research. Build more labs to research faster.
— → ⚡ Power
Slow Belt Factory
x1 operational
Produces slow transport belts. Used for building and upgrading.
Slow Inserter Factory
x1 operational
Produces slow transport belts. Used for building and upgrading.
Engineering Bay
x1 operational
Gradually upgrades your machines to the next tier, consuming supplies each minute. Build more bays to upgrade faster.
— → ⚡ Power
Iron Miner
x15 operational
— →
2x Iron Ore every 2s
Stone Smelter
x2 operational
Smelts stone into stone bricks for construction.
Stone Miner
x2 operational
— →
2x Stone every 2s
Steel Plate Factory
x18 operational
Smelts iron plates into steel plates
Copper Miner
x6 operational
— →
2x Copper Ore every 2s
Green Science Factory
x2 operational
Assembles Green Science packs from Belts and Inserters. Required for research.
Solar Panel Factory
x4 operational
Produces Solar Panel Modules that you need to !build solar_panel
Copper Drill
x10 operational
An electric mining drill - pulls copper ore four times as fast as a burner miner.
— →
4x Copper Ore every 2s
Iron Drill
x15 operational
An electric mining drill - pulls iron ore four times as fast as a burner miner.
— →
4x Iron Ore every 2s
Water Source
x13 operational
Pumps up water, filling one barrel at a time. Built from offshore pumps.
— →
1x Water Barrel every 30s
Coal Drill
x1 operational
An electric mining drill - pulls coal four times as fast as a burner miner.
— →
4x Coal every 2s
Stone Drill
x1 operational
An electric mining drill - pulls stone four times as fast as a burner miner.
— →
4x Stone every 2s
Soild Fuel Plant
x2 operational
Uses Petroleum to produce plastic bars.
Fast Belt Factory
x1 operational
Upgrades belts to the fast version
Fast Underground Belt Factory
x1 operational
Upgrades underground belts to the fast version
Concrete Factory
x2 operational
Mixes stone bricks and iron ore into poured concrete.
Repair Kit Factory
x1 operational
Produces repair kits to rebuild damaged buildings after battle.
Ammo Factory
x1 operational
Produces firearm magazines for gun turrets.
Gun Turret Factory
x1 operational
Manufactures gun turrets for base defense.
Light Armor Factory
x1 operational
Plates iron into light armor to protect against early threats.
Wall Factory
x1 operational
Constructs defensive walls from stone bricks.
Battery Factory
x3 operational
Fills iron and copper cells with sulfuric acid to make batteries.
Accumulator Factory
x1 operational
Assembles iron plates and batteries into accumulators.
Big Pole Factory
x2 operational
Assembles steel plates, iron sticks and copper cable into big poles for long-distance power lines.
Pumpjack Factory
x1 operational
Builds pumpjacks from circuits, gears, pipes and steel to draw up crude oil.
Pumpjack Field
x28 operational
Place five of your pumpjacks to pump crude oil out of the ground
— →
1x Crude Oil every 2s
Plastic Bar Plant
x1 operational
Uses Petroleum to produce plastic bars.
Underground Belt Factory
x1 operational
Consumes iron plates and belts and merges them into underground belts.
Spliter Factory
x1 operational
Takes circuits, iron plates and belts to produce splitter. Splitters are important for logistics.
Rail Factory
x1 operational
Builds small electric poles.
Petroleum Refinery
x12 operational
Transforms crude oil into petroleum gas.
Lamp Factory
x1 operational
Not really useful right now other than to grind SCORE
Medium Pole Factory
x1 operational
Assembles steel plates, iron sticks and copper cable into medium poles for wider power coverage.
Blue Science Factory
x1 operational
Assembles chemical science packs from sulfur, red circuits and engines. Required for research.
Sulfur Plant
x7 operational
Reacts petroleum gas with water to produce sulfur.
Red Circuit Factory
x1 operational
Layers copper cable, green circuits and plastic into advanced red circuits.
Engine Factory
x2 operational
Fits steel plates, gears and pipes together into engine units.
Heavy Oil Refinery
x1 operational
Transforms crude oil into heavy oil.
Light Oil Refinery
x1 operational
Transforms crude oil into light oil.
Sulfuric Acid Plant
x11 operational
Reacts sulfur, iron and water into sulfuric acid.
Lubricant Plant
x1 operational
Processes heavy oil into lubricant.
Iron Smelter
x2 operational
Smelts iron ore into iron plates. Twice as fast as the base version. 50% more power demand.
📦 Resources
🔬 Research
🔒 Rocketry
10 pts needed
✅ Storage
Complete ✓
✅ Excavation
Complete ✓
✅ Lamp
Complete ✓
✅ Steel Processing
Complete ✓
✅ heavy_armor
Complete ✓
✅ Adv. Material Processing
Complete ✓
✅ Oil Processing
Complete ✓
🔒 Circuit Network
67 pts needed
✅ Electric Energy Distribution
Complete ✓
✅ Flammables
Complete ✓
✅ Engine
Complete ✓
✅ Oil Gathering
Complete ✓
✅ Fluid Wagon
Complete ✓
✅ Automated Rail Transportation
Complete ✓
✅ Military 2
Complete ✓
✅ Grey Science
Complete ✓
✅ Fluid Handling
Complete ✓
✅ Automobilism
Complete ✓
✅ Concrete
Complete ✓
✅ Battery
Complete ✓
✅ blue_science
Complete ✓
✅ Electric Energy Accumulators
Complete ✓
✅ Modules
Complete ✓
✅ Efficiency Module
Complete ✓
✅ Portable Solar Panel
Complete ✓
🔒 Productivity Module
67 pts needed
🔒 Quality Module
67 pts needed
🔒 Speed Module
67 pts needed
✅ Military
Complete ✓
✅ Belt Immunity Equipment
Complete ✓
🔒 Nightvision Equipment
67 pts needed
🔒 Personal Battery
67 pts needed
✅ Stone Wall
Complete ✓
🔒 Rocket Fuel
100 pts needed
✅ Knight Training
Complete ✓
✅ Rainbow Trail
Complete ✓
✅ Automation
Complete ✓
✅ Engineering
Complete ✓
✅ Logistics
Complete ✓
✅ Railway
Complete ✓
✅ Foundry
Complete ✓
✅ Fast Inserter
Complete ✓
✅ Logistics 2
Complete ✓
🔒 Landfill
125 pts needed
🔒 Rifle Droid
125 pts needed
🔒 Radar
125 pts needed
✅ Gun Turret
Complete ✓
✅ Green Science
Complete ✓
🔒 Explosives
150 pts needed
🔒 Toolbelt
150 pts needed
✅ Red Circuit
Complete ✓
🔒 Gate
155 pts needed
✅ Automation 2
Complete ✓
✅ Sulfur Processing
Complete ✓
✅ Plastics
Complete ✓
✅ Lubricant
Complete ✓
✅ Advanced Oil Processing
Complete ✓
✅ First Contact
Complete ✓
🔒 Flamethrower
200 pts needed
✅ Electric Mining Drill
Complete ✓
✅ Solar Energy
Complete ✓
🔒 Electric Energy Distribution 2
250 pts needed
🔒 Bulk Inserter
250 pts needed
✅ Electric Engines
Complete ✓
🔒 Laser
250 pts needed
🔒 Laser Turret
250 pts needed
✅ Modular Armor
Complete ✓
✅ Blue Circuits
Complete ✓
🔒 Low Density Structures
300 pts needed
🔒 Robotics
300 pts needed
🔒 Logistics 3
350 pts needed
🔒 Yellow Science
400 pts needed
🔒 Effect Transmission
400 pts needed
🔒 Purple Science
500 pts needed
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